Conscript Infantry Squad

Basic troops with little combat training or experience. The backbone and bulk of the Soviet Army. Often lost in large numbers, they can be truly effective with good support.

Compare with similar units

Improvements

Unlocked by
Available for commanders
60
Conscript Assault Package Upgrade

Conscripts replace three of their rifles with PPSh-41 Submachine Guns for better short-range firepower.

75
Tank Hunter Package

Conscripts are given PTRS rifles, camouflage, and detection training to allow them to hunt enemy armor. Replaces 'RPG-43 Anti-Tank Grenade' with 'RPG-40 Anti-Tank Grenade Assault' and gains 'Tank Detection' ability. Allows gains three PTRS Rifles.

60
Airdropped Weapons

A plane will fly overhead to deliver a crate of weapons that can be picked up by infantry.

50
Mobilize Reserves

This upgrade is purchased by each conscript squad in the same manner as a weapons package, and adds a 7th rifleman. It increases their durability and damage, as well as the speed at which they gain veterancy and rate of fire, but takes up their one weapon slot to do so. Decreases reinforce cost to 18.

Abilities

Unlocked by
Available for commanders
20
Throw Molotov Cocktail
Molotov cocktails deliver explosively flammable liquid that can burn for a long duration and deliver excruciating and often deadly injuries to enemy infantry.
25
RPG-43 Anti-Tank Grenade
Soviet troops rely on bravery and an accurate throwing arm to deliver this short-range but effective anti-tank grenade. Shaped-charge technology helps penetrate armor.
15
Oorah!
A battlecry, shouted in unison, motivates Conscripts to move faster.
Merge
Bring a squad up to full strength by filling their ranks with Conscript Infantry. Cannot merge with Scout Sniper Squads.
Hit the Dirt!
Conscripts seek ground for protection but will not move.
Repair
Demonstrating pure ingenuity, troops can repair any damaged structure, vehicle, or bridge.

Mines / Wires / Sandbags

Unlocked by
Available for commanders
Sandbag Fighting Position
Rough and ready fighting positions offer vital cover from small-arms fire.
15
Trip Wire Flares
Plant a small anti-personnel mine that triggers a flare launcher when detonated, which reveals the enemy position.
10
PMD-6M Light Anti-vehicle mine
PMD-6M mine can slow the advance of enemy vehicles. Cheap mine, Hold shift to queue up multiple to make fields. Damage is 40.
240
7
6
Mosin Nagant Rifle
6
35
20
Infantry
Infantry in cover or building
Light vehicles
Light tanks
Medium range
Very low (1.09)
Medium (0.71)

Veterancy

  • decreases received accuracy
  • increases build speed
  • increases accuracy
  • increases Molotov cocktail's throw speed
  • decreases weapon cooldown
  • decreases received accuracy
  • decreases recharge time of the RPG-43 grenade