Conscripts replace three of their rifles with PPSh-41 Submachine Guns for better short-range firepower.
Abilities
Unlocked by Available for commanders |
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Throw Molotov Cocktail
Molotov cocktails deliver explosively flammable liquid that can burn for a long duration and deliver excruciating and often deadly injuries to enemy infantry.
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RPG-43 Anti-Tank Grenade
Soviet troops rely on bravery and an accurate throwing arm to deliver this short-range but effective anti-tank grenade. Shaped-charge technology helps penetrate armor.
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Oorah!
A battlecry, shouted in unison, motivates Conscripts to move faster.
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Merge
Bring a squad up to full strength by filling their ranks with Conscript Infantry. Cannot merge with Scout Sniper Squads.
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Hit the Dirt!
Conscripts seek ground for protection but will not move.
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Repair
Demonstrating pure ingenuity, troops can repair any damaged structure, vehicle, or bridge.
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Mines / Wires / Sandbags
Unlocked by Available for commanders |
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Sandbag Fighting Position
Rough and ready fighting positions offer vital cover from small-arms fire.
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Trip Wire Flares
Plant a small anti-personnel mine that triggers a flare launcher when detonated, which reveals the enemy position.
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240
7
6
Mosin Nagant Rifle
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2
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PPSh-41
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4
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35
20
Infantry
Infantry in cover or building
Light vehicles
Light tanks
Short range
Shooting on the move
Very low (1.09)
Medium (0.71)
Veterancy


- decreases received accuracy
- increases build speed

- increases accuracy
- increases Molotov cocktail's throw speed

- decreases weapon cooldown
- decreases received accuracy
- decreases recharge time of the RPG-43 grenade