Combat Engineers are basic combat troops whose primary tasks are building structures, creating or clearing battlefield obstacles, and attacking enemy defensive positions.
Improvements
Unlocked by Available for commanders |
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60
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ROKS-3 Flamethrower
Flamethrowers are deadly but add a risk of explosive death to the Combat Engineer squad. |
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30
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Hazard Removal Package
Squad loses firepower as a mine detector replaces one of their weapons. Also allows the cutting of wire. Allows Battlefield Mine Detection (Passive). Unlocks the 'Wire Cutters' ability. |
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60
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Airdropped Weapons
A plane will fly overhead to deliver a crate of weapons that can be picked up by infantry. |
Abilities
Unlocked by Available for commanders |
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Repair
Demonstrating pure ingenuity, troops can repair any damaged structure, vehicle, or bridge.
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Wire Cutters
Wire Cutters are used to cut through barbed wire fences or barbed wire fields.
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Mines / Wires / Sandbags
Unlocked by Available for commanders |
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Razor Wired
Strings of razor-sharp barbed block access by infantry and cannot be vaulted.
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30
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TM-35 Mine
The soviet TM-35 Mine is powerful and has relatively sensitive pressure plates. Effective against tanks and light vehicles. Can be triggered by infantry.
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65
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Demolition Charge
Plants a powerful explosive charge capable of destroying structures, killing enemies, and punching holes in ice. Building damage is 690.
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15
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Trip Wire Flares
Plant a small anti-personnel mine that triggers a flare launcher when detonated, which reveals the enemy position.
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40
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Booby Trap Capture Point
Booby Trap an owned (and in supply) Capture Point with explosives that trigger when enemies try to recapture.
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35
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Scorched Earth Trap
An incendiary charge will be triggered by units entering trapped sectors. Landing time is 16 seconds.
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10
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PMD-6M Light Anti-vehicle mine
PMD-6M mine can slow the advance of enemy vehicles. Cheap mine, Hold shift to queue up multiple to make fields. Damage is 40.
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7
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PMD-6 Anti-Personnel mine
PMD-6 is powerful against infantry units but weak against vehicles.
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Tank Traps
Vehicle blocking Tank Traps can be constructed by Combat Engineers. These barriers will prevent vehicles from passing through.
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Produce Field Buildings
Unlocked by Available for commanders |
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100
15
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Rally Point
Rally point can reinforce nearby infantry, call in medical supplies, and detect nearby enemies. |
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200
25
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Field Camp
The field camp will provide nearby infantry units with medical attention and can reinforce understrength units. |
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125
40
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Repair station
An immobile repair station that contains its own engineers which automatically repair nearby vehicles. |
Veterancy
- increases accuracy
- increases repair rate
- no longer takes extra damage while repairing
- decreases received accuracy
- decreases weapon cooldown