Battlegroup Headquarters

The Battlegroup Headquarters offers a versatile mix of support and strike units needed by the battlegroup to recon enemy positions, barrage light targets, and support infantry operations with armor.

Improvements

Unlocked by
100
20
Mechanized Group Support

Requisitions of light vehicles and reinforcements at the Battlegroup Headquarters.

50
10
Field Medics

Medics are dispatched to treat nearby injured infantry

250
Unlock retreat point

Enables a toggle ability, when active it allows the building to be established as retreat point.

Abilities

Unlocked by
Available for commanders
Establish Retreat Point
The Major acts as a retreat point, allowing other soldiers to retreat to his position.

Produce

Unlocked by
Available for commanders
270
7

The 7.5cm 'leichtes Infanteriegeschütz 18', or Light Infantry Gun, has a reasonably high rate of fire and while it can provide plunging fire like a mortar, it can also fire a flat trajectory against nearby threats.

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270
55
6

This half-track is mounted with a rapid-firing 2 cm FlaK 38. Collapsible sides are deployed to give the gun a full range of motion, and the half-track should be placed to provide anti-infantry as well as anti-aircraft support.

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200
5
5

The 251/20, also known as the 'Uhu' or 'Eagle Owl' uses a 60cm Infrared spotlight to illuminate targets on the battlefield. It can detect enemy targets at long range when deployed.

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100

Remote-controlled explosive devices, Goliaths can deliver a massive payload of explosives without ever putting your troops in danger. Can be built at any stationed sWS halftrack.

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150
10
1920