The Battlegroup Headquarters offers a versatile mix of support and strike units needed by the battlegroup to recon enemy positions, barrage light targets, and support infantry operations with armor.
Improvements
Unlocked by |
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100
20
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Mechanized Group Support
Requisitions of light vehicles and reinforcements at the Battlegroup Headquarters. |
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50
10
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Field Medics
Medics are dispatched to treat nearby injured infantry |
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250
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Unlock retreat point
Enables a toggle ability, when active it allows the building to be established as retreat point. |
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Abilities
Unlocked by Available for commanders |
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Establish Retreat Point
The Major acts as a retreat point, allowing other soldiers to retreat to his position.
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Produce
Unlocked by Available for commanders |
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270
7
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The 7.5cm 'leichtes Infanteriegeschütz 18', or Light Infantry Gun, has a reasonably high rate of fire and while it can provide plunging fire like a mortar, it can also fire a flat trajectory against nearby threats. |
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270
55
6
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This half-track is mounted with a rapid-firing 2 cm FlaK 38. Collapsible sides are deployed to give the gun a full range of motion, and the half-track should be placed to provide anti-infantry as well as anti-aircraft support. |
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200
5
5
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The 251/20, also known as the 'Uhu' or 'Eagle Owl' uses a 60cm Infrared spotlight to illuminate targets on the battlefield. It can detect enemy targets at long range when deployed. |
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100
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Remote-controlled explosive devices, Goliaths can deliver a massive payload of explosives without ever putting your troops in danger. Can be built at any stationed sWS halftrack. |