Guards Rifle Infantry

Considered elite amongst the Soviet forces due to their extensive combat training and experience; given the best equipment and sent to the most challenging battlefields.

Improvements

Unlocked by
Available for commanders
75
DP Light Machine Guns

Each DP light machine gun equals the firepower of three standard M1891/30 infantry rifles.

Abilities

Unlocked by
Available for commanders
30
RGD-33 Fragmentation Grenade
A squad member will throw an RGD-33 anti-personnel grenade. Effective against enemy troops in cover.
Firing Position
The Guards take up defensive positions and go to ground increasing rate of fire. (Toggle ability. Reduces weapon cooldown, but stops movement. Cannot use ability when suppressed or pinned.
360
8
6
Mosin Nagant Rifle
4
PTRS
2
35
25
27
Infantry
Infantry in cover or building
Light vehicles
Tanks
Long range
Low (0.97)
Medium (0.64)

Available for commanders

Veterancy

  • increases penetration
  • increases accuracy
  • decreases received accuracy
  • increases duration of the "Button Vehicle" ability (+2 seconds)
  • decreases weapon cooldown
  • decreases received accuracy
  • increases accuracy