Assault Infantry Section with Assault Section Upgrade

Assault Infantry outfitted and trained for close-quarters assault combat.

Compare with similar units

Abilities

Unlocked by
Available for commanders
25
Throw No. 36M Mills Bomb
Standard issue No. 36M Grenade often referred to as the 'Mills Bomb' can kill or injure infantry in a radius.
15
Smoke Grenade
Throw a small smoke grenade at a target location.
25
Throw No. 77 WP Grenade
No.77 White Phosphorous grenade produces a thick smoke that obscures vision and harms infantry. Throwing range is 20.
50
Gammon Bomb
Gammon Bombs, pouches tightly packed with high-explosive, have a very large blast radius capable of immobilizing tanks temporarily.

Mines / Wires / Sandbags

Unlocked by
Available for commanders
Sandbags
Rough and ready fighting positions offer vital cover from small-arms fire.

Produce Field Buildings

Unlocked by
Available for commanders
Trench

The Trench is much like the Bunker, as it provides Heavy Cover in a rough slit in the ground. The Trench has no upgrades, it can only be used as cover for infantry inside it. Often placed at important points or areas where heavy fighting can be expected.

250
Munitions Cache

Generates Munitions income and secures the sector when placed on the territory point. Generates an additional 5 munitions per minute. Build on flag in captured territory.

250
Fuel Cache

Generates Fuel income and secures the sector when placed on the territory point. Generates an additional 3 Fuel per minute. Build on flag in captured territory.

280
8
5
Sten Gun
3
Thompson SMG
2
35
28
Infantry
Infantry in cover or building
Machine guns
Short range
Shooting on the move
Low (0.97)
Medium (0.64)

Veterancy

  • decreases recharge time of the all abilities
  • decreases received accuracy
  • decreases weapon cooldown
  • decreases received accuracy
  • increases accuracy
  • decreases Munitions cost for Mill Bomb and No.77 WP Grenade